Aim: To steer young consumers' behavioural patterns in a more sustainable direction
Case studies
I have researched and studied a number of systems in the UK that deal with food waste and they all have many redeeming features and co-existing problems.
The effective measures they have taken are:
More favourable prices
Re-use of ingredients
Blind boxes
Cute and fun visuals
Community public system
Public service activities are implemented
They have problems with
Uncontrollable health problems
Secondary waste of food
Uninteresting rules and complicated processes
No driving force to keep users going for a long time
Lack of information visualisation and too much textual information
I want to design a model that shows how these factors lead or influence people to change their food waste behavior, and this model is functional, so his carrier is also a series of things that have functionality..
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